wed 18/12/2024

Trials Fusion | reviews, news & interviews

Trials Fusion

Trials Fusion

Dexterity-testing motorbiking series runs out of gas

'Trials Fusion': Dexterous physics puzzles meet dull as ditchwater level design

The core of a great videogame can sometimes be very simple indeed. The Trials series is based around the idea of leaning back and forward while accelerating and braking on a motorbike. Such simple controls, in this series, are turned into the ability to jump, push, roll and otherwise manoeuvre your lump of engined metal over a series of seemingly impossible obstacles – very much like "trials" riders do in real life.

The series hit its stride with Trials HD for the Xbox 360 in 2009, and since then has retained that sense of knife-edge balance and dexterity needed to get up, over and under the obstacles in each iteration of the game. Trials Fusion keeps that core gameplay – the subtle flicks required to loft a front wheel without tipping back, then the leap forward to get up and onto a near vertical slope, then the easing of throttle and lean forwards to smoothly drive the rear wheel upwards.

This is a fine demonstration of pure dexterity-testing, strategic-thinking ludological pleasure. And once it takes hold, it's difficult to let go – the temptation to beat "just one more track", or beat your friends' times on that tricky track, or conquer another challenge (such as completing an entire track with the pedal to the metal), is hard to resist.

Trials Fusion - motorbike trials ridingFortunately, or worryingly, you can build, edit and share your own tracks online, as well as riding others' efforts – so once you've completed the initial game's levels, there are thousands more, ever more fiendish and difficult, waiting to be cracked.

Hopefully, online (and in a multi-player mode yet to be delivered at time of review), is where the true Trials Fusion will show out. Because the big problem with the game as it stands is a complete lack of imagination in the tracks that come built into the game.

Fusion includes a superfluous futuristic setting – an attempt to keep the series "fresh", as there's little else here that represents a genuine move forward from previous games. The result of the sci-fi stylings is largely bland pipes and awfully dull factory levels. When the game ditches those for snowbound and desert settings it feels much more at home.

Trials Fusion - motorbike trials ridingA second addition, and even less welcome, is the inclusion of rider stunts or tricks – ride off the lip of a big jump and you can use the right analogue stick to contort your rider around the bike while it spins before hopefully centring both rider and bike before you land. The controls feel over-woolly, particularly in comparison to the beautifully crisp and direct controls of the bike and rider on the ground that have pretty much made the series the success it is. And the tricks feel fairly superfluous to the core experience.

In all, Fusion retains the core that makes the Trials series challenging fun to ride, but in the pursuit of new thrills bolts on several stupid ideas.

A fine demonstration of pure dexterity-testing, strategic-thinking ludological pleasure

rating

Editor Rating: 
3
Average: 3 (1 vote)

Explore topics

Share this article

Add comment

The future of Arts Journalism

 

You can stop theartsdesk.com closing!

We urgently need financing to survive. Our fundraising drive has thus far raised £33,000 but we need to reach £100,000 or we will be forced to close. Please contribute here: https://gofund.me/c3f6033d

And if you can forward this information to anyone who might assist, we’d be grateful.

Subscribe to theartsdesk.com

Thank you for continuing to read our work on theartsdesk.com. For unlimited access to every article in its entirety, including our archive of more than 15,000 pieces, we're asking for £5 per month or £40 per year. We feel it's a very good deal, and hope you do too.

To take a subscription now simply click here.

And if you're looking for that extra gift for a friend or family member, why not treat them to a theartsdesk.com gift subscription?

newsletter

Get a weekly digest of our critical highlights in your inbox each Thursday!

Simply enter your email address in the box below

View previous newsletters