sun 22/09/2019

Resident Evil: Revelations 2 – Episode 1 | reviews, news & interviews

Resident Evil: Revelations 2 – Episode 1

Resident Evil: Revelations 2 – Episode 1

Action-oriented horror series gets snipped into formulaic episodes

'Resident Evil: Revelations 2 – Episode 1': A decent horror franchise, disembowelled…

A shambling corpse, desperately gouging anything that comes near it for sustenance, a shadow of its former self. I'm not talking of the zombies that infest this game, but the Resident Evil series itself and its iconic Japanese publisher Capcom.

For those not familiar with the Resident Evil series, this wildly successful set of games jump-started the "survival horror" genre in 1996, and has since spawned an army of spin-off game titles and films, while the main series has mutated – from slow-paced adventure to high-speed action.

The original Revelations saw the game broken into TV-style "episodes", with each episode seeing you switch at key moments to different characters. Those ideas are pushed on with in Revelations 2. The game will be available as a set of weekly-releasing download episodes that you can play individually, or gorge on as a box set later.

Resident Evil Revelations 2 Episode 1 Barry Burton Claire RedfieldSo far, that is probably the best idea in the game: the first episode features two self-contained stories that efficiently throw the characters into peril, without you needing to know loads of Resident Evil backstory.

Series regulars Claire Redfield and Barry Burton each lead a segment – both tough, action-oriented characters, backed up by less combat-driven foils. Claire is trying to help Barry's daughter escape a mysterious island penal colony, filled with medical experiments gone wrong; Barry arrives later, seeking his missing daughter, and finds an unusually powerful small girl to partner with.

In each section you can play both characters co-operatively, simultaneously with a friend (although not split-screen on the PC, or Vita I'm guessing), or let the console control one of them for you, while you directly move the other.

Resident Evil Revelations 2 Episode 1 Barry Burton Claire RedfieldThe resulting imbalance in skills between the pairs leads to some nice ideas – Claire's all guns and knives, while her partner aims a flashlight that causes enemies to cower back for instance.

The problem is that other than an asymmetric approach to cooperative play, there's little new in Revelations 2, and a lot that's distinctly past-it. The dialogue in Resident Evil games has always been (some argue comically) wooden – but here it's just rubbish. The creepy prison/medical facility level design is by the numbers, and the game re-uses too many locations, which combined with the distinctly last-generation visuals and stilted animations, has a knocked-out-cheap feel.

Even the popular, returning Raid mode – where two players fight through a series of challenges based on the story levels – adds in paid-for in-game items and add-on content to cynically gouge players for more cash.

That, combined with the MFI approach to the story mode, leaves a distinctly bitter taste so far. Episode 1 doesn't leave one excited about the next few weeks for Revelations 2, let alone the long-term future for Resident Evil. Capcom need to stop feeding on their fans and coasting on past glories.

Capcom need to stop feeding on their fans and coasting on past glories


Editor Rating: 
Average: 2 (1 vote)

Share this article

Add comment

Subscribe to

Thank you for continuing to read our work on For unlimited access to every article in its entirety, including our archive of more than 10,000 pieces, we're asking for £3.95 per month or £30 per year. We feel it's a very good deal, and hope you do too.

To take an annual subscription now simply click here.

And if you're looking for that extra gift for a friend or family member, why not treat them to a gift subscription?


Get a weekly digest of our critical highlights in your inbox each Thursday!

Simply enter your email address in the box below

View previous newsletters

Advertising feature


A compulsive, involving, emotionally stirring evening – theatre’s answer to a page-turner.
The Observer, Kate Kellaway


Direct from a sold-out season at Kiln Theatre the five star, hit play, The Son, is now playing at the Duke of York’s Theatre for a strictly limited season.



This final part of Florian Zeller’s trilogy is the most powerful of all.
The Times, Ann Treneman


Written by the internationally acclaimed Florian Zeller (The Father, The Mother), lauded by The Guardian as ‘the most exciting playwright of our time’, The Son is directed by the award-winning Michael Longhurst.


Book by 30 September and get tickets from £15*
with no booking fee.